
Mega Man is again able to use Sliding and Charge Shot. There are also several parts sold at the store that can help improve the Double Gear's abilities. activate both gears at the same time - which allows for a devastating Final Charge Shot (though special weapons can still be used) that heavily damages everything onscreen while time is slowed down, but this will leave him severely weakened afterwards until the cooldown period is over which is longer than normal, and it cannot be turned off once activated. When Mega Man is low on health, he can use the Double Gear technique - i.e. Mega Man can also switch between either Gear with "Gear Change" by pressing the opposite activation button.

There are also Gear Recovery pick-ups that can help the Double Gear cool down faster they come in two sizes, small and large. The gauge can be cooled down by deactivating these gears, but if the gauge reaches maximum, the overheat will prevent Mega Man from using the Double Gear again until after the cooldown has ended. PS4: for Power Gear and for Speed Gear) The Gears have a nasty side effect, though as a gear is being used, Mega Man starts to overheat as indicated by a gauge above him, which slowly builds up the longer he uses a gear. This is activated by pressing the front shoulder buttons on a controller based on the Gear Position (ex. The system allows Mega Man to possess two new abilities, those being the "Speed Gear" for slowing down time, and the "Power Gear" for Mega Man to charge a more powerful Charge Shot, shoot two charged shots together, and even power-up his Special Weapons as previously seen on the announcement and pre-order trailers.

#Mega man 11 review series#
New to the series is the Double Gear System. Mega Man 11 features the usual gameplay of the classic Mega Man games, with a new feature.
